TJEP Virtual Worlds Presentation



Resources

Videos

Jane McGonigal: Gaming can make a better world: TED Talk
Massive Interactive Minecraft interactive choose your own adventure type video using Minecraft

Books and Articles

Game to Learn by Marianne Malmstrom
Reality is Broken: Why Games Make Us Better and How They Can Change the World by Jane McGonigal
What Video Games Have to Teach Us About Learning and Literacy by James Gee
Women and Gaming: The Sims and 21st Century Learning by James Gee
Video Games and Learning: Teaching and Participatory Culture in the Digital Age, by Kurt Squire


Elisabeth Morrow School, Englewood, NJ

Morrowcraft (Minecraft)
The Gnome Project (Open Sim)
Saving the Universe (LEGO Universe)
Tomorrow Island (Teen Second Life)

@Parents: Why Play a MMOG (Massively Multiplayer Online Game) In School - rationale, link to ISTE standards for learning, digital citizenship, and more
@Parents: What Do Games Have to Teach Us?


Islands of Enchantment, West Seneca, NY

http://bit.ly/theislands
Islands of Enchantment Holocaust Project
See especially Assignments
Video Starters for the project.
http://youtu.be/ea4L3iVnTh8
http://youtu.be/oEeBXSvSMvM
IOE Rules Agreement for Virtual Worlds

Global Kids' Online Leadership Program

USHMM

Second Life Kristallnacht installation can be found at http://www.ushmm.org/museum/exhibit/focus/kristallnacht/.
Video testimonies on YouTube - http://www.youtube.com/user/ushmm#grid/user/68049C833F2565DD

World of Warcraft

World of Warcraft in School
- see especially teacher resources, student work, and A Hero's Call curriculum

Projects and Platforms

EcoCampus
Quest Atlantis / Atlantis Remixed
Simnik: Educational Virtual Worlds (coming soon)

JokadiaGrid

Conferences

Virtual Pioneers Conference, Jan 20-21, 2012
Virtual Worlds - Best Practice in Education, March 15-17, 2012
Games+Learning+Society (GLS) Conference, June 13-15, 2012
Games for Change, June 18-20, 2012
Games in Education, August 1-2, 2012

Additional Resources

Global Kids Second Life Curriculum (wiki version

National Telecommunications and Information Administration: Task Force for Online Safety & Technology Workgroup
Safekids.com

Jewish Learning on the MUVE: The 3D Web, A New Frontier in the 21st Century Landscape by Caren Levine, Jewish Education News, Fall 2007, Vol.28, No. 3

Caren's bookmarks on virtual worlds


Thanks to David Klevan, Marianne Malmstrom, Sarah Rolle, and Andrew Wheelock for sharing resources.


Scenes from Second Life

creating_in_sl.jpg
Creating in Second Life


secondlife-postcard_docent_meeting.jpg
Educator Study Group


secondlife-postcard_global_kids.jpg
Global Kids Present Student Produced Videos


daniel_pink_in_sl.jpg
Book Discussion with Daniel Pink


secondlife-postcard_fun.jpg
ISTE Docent Social


thanksgiving_in_sl.jpg
ISTE Thanksgiving Social


secondlife-postcard_kyle.jpg
ISTE Community Celebration of Scott Swanson


secondlife-postcard_fanny_starr.jpg
Fanny Starr Presentation - Shoah Education


collage_sl.jpg
Montage of Jewish Second Life


kotel_in_sl.jpg
Kotel in Second Life


torah_talk.jpg
Torah Study Card from Learning Session in Second Life


torah_learning_in_sl.jpg
Jewish Teaching in Second Life

secondlife-postcard_zaide_camp_shul.jpg
Synagogue at Zeide Kamp


secondlife-postcard_krsitalnacht.jpg
Kristallnacht Exhibit, USHMM


secondlife-postcard_sukkah.jpg
Sukkah Building Contest


tel_aviv_sl.jpg
Promanade in Tel Aviv


tel_aviv_lounging.jpg
On the Beach


elat.jpg
Elat


candle_lighting_in_sl.png
Shabbat Candle Lighting